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This course is designed for developers or game designers working on mobile games. You might be an indie game developer, or part of a professional AAA game team. All that you need is a desire to make your game better, and understand what makes your players return to the game over and over.
We are not going to go into any specific technology or game programming. This is a design course!
We will cover the following topics:
What are the requirements?
What am I going to get from this course?
What is the target audience?
I am a lifelong geek who builds and teaches about app development in my free time. I contribute to open source projects as on Github, and am a frequent speaker at Code Camps and developer events.
I work for Microsoft (located in Redmond, WA), and teach at an after hours app club. I enjoy working with other developers who are building passion projects.
I have been building software professionally for about 20 years. I have worked on multiple engineering team inside Microsoft, and had my own companies prior to joining in 2010.
I started learning programming to make games on my Commodore 64! Since then I have built shareware, BBS doors, and a few commercial AAA game titles. These days I build and teach mobile development as a hobby.